![]() I See Dead People: Rosa comes from a long line of mediums and is able to communicate and interact with ghosts.Intergenerational Friendship: With Joey who could be her grandpa if he wasn't dead.This additionally sets her apart from her predecessors Patricia outright rejected her powers and Lauren was so embittered to hers she became numb.The Heart: While Joey is more prone to strong-arm tactics, she tends to rely on her natural empathy in dealing with ghosts.Dark Is Not Evil: Rosa's black overcoat and pants in Epiphany not only gives her darkest ensemble in the series, but it marks her growth as accepting and confident of her calling as a medium.Over the course of the series she begins to push past this, not letting it stop her from interrogating dozens of complete strangers on the most bizarre topics, doing a thankless job that no living person is even aware she's doing. It's likely a combination of childhood trauma and her foster home upbringing, plus whatever hereditary components might be involved. She also finds it difficult to make small talk or be in front of crowds, and she has a tendency to be defensive or snappish in conversation. Character Development: In the first game, Rosa suffers from intense social anxiety to the point where she hasn't spoken to any of her neighbors in five years at the same building, something Joey.Even in further titles she admits to being a lightweight and avoid drinks any alcohol should the player examine them. Can't Hold Her Liquor: A possible option during the art gallery opening in Convergence.Of course, as the game is played from the perspective of rabbi Stone, she just appears to be talking to herself. ![]() The Cameo: She appears in Paddy O'Hare's Bar in Dave Gilbert's The Shivah: Kosher Edition, having an animated conversation with Joey.Brainwashed and Crazy: Thanks to Gavin.Rosa discovers she's the 3rd and latest spirit medium in the Blackwell family to be bound to the "Blackwell legacy" and spirit guide, Joey Mallone. The series protagonist and player character.
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